When I created the fog script for VX Ace and the Foreground Parallax for RMMV, I made sure that they would be accessible through the Script Event Command as I wanted for the Fog/Foreground Parallax to be like an Event Command and part of RMVX Ace/RMMV. I want for this plugin to be an open source plugin as well as a copyleft plugin, so I'm not claiming copyright on the plugin and everyone have full permission to modify the plugin as well as take credit for the plugin if any modification (especially a big modification) was done to it. If you look at the Author section, you will notice that I didn't credit myself as the author of the plugin and did so out of my own choice. The following image is the screenshot of the Plugin Settings that shows the Foreground Parallax plugin as a selected plugin. For the record, I'm aware that there are other people that have created their own Foreground Parallax plugins and that one of those plugins came with RMMZ as a launch plugin, but I wanted to be more involved with the RPG Maker/game designer community, which was/is why I created the Foreground Parallax plugin for RMMZ. With the backstory out of the way, I will now introduce to you the Foreground Parallax plugin that I created for MZ. As a result, I improved my fog script for VX Ace and used that as a blueprint for the Foreground Parallax plugin for RPG Maker MV, which would in turn be converted into the Foreground Parallax plugin for RMMZ. The only time that I have ever shown the script was on the Facebook page for RPG Maker Web, but I have never bothered to post the script on the RPG Maker Forum before and have started to become more involved with the community only lately, especially due to being excited with the release of RPG Maker MZ. Years ago, I created a VX Ace script for fog effects, which was a feature that existed on RPG Maker XP but that was absent on VX Ace.
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